The main gist of Jackson's argument is you should only use IE selectively for internal sites that need it, pointing to tools like Enterprise Mode Site List in IE 11 that help customers make the transition and limit IE use to where it's needed.
#Windows ui browser software#
Low-code and no-code platforms move beyond the shiny-tools stageĬhris Jackson, Microsoft's worldwide lead for cybersecurity, really doesn't want enterprise customers to use IE for all web traffic, even though for some organizations that would be the easiest option.Ĭompanies in that situation are willing to take on 'technical debt', such as paying for extended support for a legacy software, but that habit needs to stop in the case of IE, argues Jackson in a new blog post, 'The perils of using Internet Explorer as your default browser'.ĪLSO: Microsoft says you shouldn't buy its awful software.American Airlines has a special way of dealing with angry customers.Covid testing: The best at-home rapid test kits.Why I replaced my iPhone 12 with the Pixel 6.
#Windows ui browser update#
WinUI 2 works downlevel to Windows 10 Creators Update (Version 1703, OS build 15063). WinUI 3 works downlevel to Windows 10 October 2018 Update (Version 1809, OS build 17763). The WebView2 control will come to a WinUI 2.x stable release in the future. WinUI 2 supports the WebView control on all devices, and starting with WinUI 2.7 prerelease, the WebView2 control on Desktop. WinUI 3 supports the Chromium-based WebView2 control WinUI controls and styles can then be referenced directly in new apps, or by updating "Windows.UI." namespace references to "Microsoft.UI." in existing apps. WinUI 2 can be incorporated into production UWP apps by installing a NuGet package into a new or existing UWP project. UWP projects can migrate their project type to desktop to use WinUI 3. WinUI 3 is only supported in desktop-based projects. WinUI 2 supports C# and Visual Basic (.NET Native), and C++ apps. WinUI 3 supports C# (.NET 5 and later) and C++ for desktop apps. However, other significant parts of the UI stack are still built-in to the OS, such as the core XAML framework, input, and composition layers. With WinUI 2, these features ship in a downloadable NuGet package. Part of WinUI 2 ships within the operating system itself (the Windows.UI.* family of UWP WinRT APIs) and part of it ships as a library (“Windows UI Library 2”) with additional controls, elements and the latest styles on top of what’s already included in the operating system itself. WinUI 3 ships as a component of the Windows App SDK framework package, with Visual Studio project templates in the Windows App SDK Visual Studio Extension (VSIX). WinUI 2 can be used in UWP applications and incorporated into desktop applications using XAML Islands (for installation instructions, see Getting started with the WinUI 2 Library). WinUI 3 can be used to build production-ready desktop/Win32 Windows apps. UX stack and control library tightly coupled to the OS and Windows 10 and later SDKs. UX stack and control library completely decoupled from the OS and Windows 10 and later SDKs, including the core framework, composition, and input layers of the UX stack. WinUI 2, the 2nd generation of WinUI, ships as a standalone NuGet package, and is integrated with Windows 10 and later SDKs. The following table highlights some of most significant differences between WinUI 3 and WinUI 2. Website: The WinUI website has product comparisons, explains the various advantages of WinUI, and provides ways to stay engaged with the product and the product team. Use the WinUI repo to file feature requests or bugs, interact with the WinUI team, and view the team's plans for WinUI 3 and beyond on their roadmap. Github: WinUI is an open-source project hosted on Github. While both can be used in production-ready apps on Windows 10 and later, each have different development targets and release schedules.
At this time, there are two generations of the Windows UI Library (WinUI) under active development: WinUI 2 and WinUI 3.